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How make transparent and blur main window - Help - Godot Forum

The boxes outlined in my first image are the transparent elements with the shader effect applied. In the second image you can see it’s blurring the purple image behind it, but when the box extends below it, the godot editor open behind it does not get blurred.

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A super simple blur effect. Use lod variable to regulate strength. Shader code ... Live Preview ... Tags 2d, blur, simple

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1) I've added BackBufferCopy2D before (in scene tree) both of the nodes that use blur shader, I have changed the copy area to viewport. It still doesn't work. 2) I added the controls as children to the corresponding BackCufferCopy2Ds, it still didn't work.

2D: how do I make a sprite go either in front of or behind ... - Reddit

Once found, access the node's properties and enable Y-Sorting. This instructs Godot to sort all objects in the scene based on their Y positions, resolving your sorting issues. Alternatively, for finer control, you can create another canvas item by adding another Node2D within the same scene.

Can someone explain nested control/2d nodes to me? : r/godot - Reddit

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Godot 2D Blur Shader | Tutorial · Binbun3D

This is a tutorial about a very simple and very performant blur shader for Godot 4. If you just want the shader skip here.

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